/* main.cpp
Copyright (c) 2014 by Michael Zahniser
Main function for Endless Sky, a space exploration and combat RPG.
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see .
*/
#include "audio/Audio.h"
#include "Command.h"
#include "Conversation.h"
#include "ConversationPanel.h"
#include "DataFile.h"
#include "DataNode.h"
#include "Engine.h"
#include "Files.h"
#include "text/Font.h"
#include "FrameTimer.h"
#include "GameData.h"
#include "GameLoadingPanel.h"
#include "GameWindow.h"
#include "Logger.h"
#include "MainPanel.h"
#include "MenuPanel.h"
#include "Panel.h"
#include "PlayerInfo.h"
#include "Plugins.h"
#include "Preferences.h"
#include "PrintData.h"
#include "Screen.h"
#include "image/SpriteSet.h"
#include "SpriteShader.h"
#include "System.h"
#include "TaskQueue.h"
#include "test/Test.h"
#include "test/TestContext.h"
#include "UI.h"
#include "discord_game_sdk/discord.h"
//#include "DiscordRPC.cpp"
#include
#include
#include